
Increases Effect Resistance by 15%. When an ally's Health is 50% or less after being attacked, recovers Health of the target by 20%. Can only be activated once per turn.
| Enhance | +0 | +1 | +5 | +10 |
|---|---|---|---|---|
| Recovers Health of the target by …% | 10% | 11% | 15% | 20% |

The heroes that carry Cure-All Magic Wand most, and how they do with it.
When an enemy shows one of these heroes, this is how often I expect Cure-All Magic Wand before their build is revealed.
Cure-All Magic Wand is a 5-star artifact that only a Soul Weaver can equip. Its skill, Cure-All Magic Wand, at +10: Increases Effect Resistance by 15%. When an ally's Health is 50% or less after being attacked, recovers Health of the target by 20%. Can only be activated once per turn.
In RTA this week it was run 18,863 times by 27 different heroes and won 52.6% of those games. Lady of the Scales carries 66% of them at a 52.5% win rate.
A real-life version of the all-healing magic wand from the children’s anime Healing Angel Lidica, casually referenced by Yuna. No one knows how it really works, but it is without a doubt able to cure ailments. “I’m certain that I can cure any illness with this magic wand! But, if I want to use it... I should make sure someone is sick first, right?”