The gear combos players run most, each with the artifact it is actually paired with.
Heroes that tend to beat this one when drafted against it.
Teammates that lift this hero's win rate the most.

Attacks with an axe, with a 40% chance to decrease Defense for 2 turns. Damage dealt increases proportional to the caster's Speed.

When somebody dies, caster is granted increased Attack for 1 turn and Combat Readiness increases by 15%.

Attacks the enemy with a powerful ground pound, inflicting silence for 1 turn and decreasing Combat Readiness by 50%, before granting increased Evasion to the caster for 2 turns. Damage dealt increases proportional to the caster and enemy's Speed. Inflicts 20 Soul Removal on the enemy.
Increases damage dealt.




No defense team yet



